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Matthew Freeman is a Brooklyn based playwright with a BFA from Emerson College. His plays include THE DEATH OF KING ARTHUR, REASONS FOR MOVING, THE GREAT ESCAPE, THE AMERICANS, THE WHITE SWALLOW, AN INTERVIEW WITH THE AUTHOR, THE MOST WONDERFUL LOVE, WHEN IS A CLOCK, GLEE CLUB, THAT OLD SOFT SHOE and BRANDYWINE DISTILLERY FIRE. He served as Assistant Producer and Senior Writer for the live webcast from Times Square on New Year's Eve 2010-2012. As a freelance writer, he has contributed to Gamespy, Premiere, Complex Magazine, Maxim Online, and MTV Magazine. His plays have been published by Playscripts, Inc., New York Theatre Experience, and Samuel French.

Monday, February 13, 2012

Starting over

I've recently written two drafts of a play called Traveling to Montpelier, which is a follow up to 2008's When Is A Clock. Sort of the same 'universe' and rules, characters in relationship to the original story.

After two drafts, I actually have decided that the third draft will be starting entirely from scratch, keeping nothing from the original version.

It's the first time I've ever done this. I usually figure there's something salvageable from the initial drafts and impulses. I don't, in fact, think that what I've already written doesn't work. I just gave the whole thing a fair amount of thought and realized it's not really a play I'd be jazzed to sit through. It's got characters and ideas and even some okay writing. I just don't, you know, enjoy it myself. Hard to fix that problem with tweaks.

Anyone out there hit that particular wall before?

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